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Why I Chose Game Development?
It wasn’t a sudden change.
When I was choosing my major, I was confused and unsure about what I wanted.

Mirac Genç
Nov 5, 20254 min read


Gravethorn vs Blood Within: What's the difference?
It’s been nearly a year since I released Blood Within. After taking some time to recharge, I jumped back into game development. During this period, I worked on two projects—one as a solo endeavor and the other as a team effort. Unfortunately, the group project didn’t work out due to unforeseen circumstances, at least for me. My solo project, on the other hand, is currently on hold due to resource constraints. It’s not abandoned, just waiting for the right time and a complete

Mirac Genç
Mar 30, 20254 min read


Developing Blood Within
Blood Within wasn’t a widely popular or commercially successful game, but I never went into the project expecting it to be.

Mirac Genç
Jan 16, 20255 min read


Game Design: Personal Reflections and Passion
Game design isn’t just a profession or a hobby for me—it’s a way of expressing myself, a way of connecting ideas with emotions.

Mirac Genç
Jan 15, 20253 min read
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